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07-12-2017 [News] SotG_December_7_Header

State of the Game: December 7th, 2017

07/12/2017 12:00 PM

Agents, incoming State of the Game transmission:

During the last State of the Game, Community Developer Yannick Banchereau discussed Rogue 2.0 statistics with Creative Director Terry Spier and Lead Designer Keith Evans from Red Storm Entertainment in preparation for Update 1.8.

Yannick is back this week with Community Developer Petter Mårtensson to discuss how 1.8 is progressing alongside details about the upcoming Global Event—Strike.

If you missed the stream, you can check out the VoD below. If you’re currently on the move, we have you covered with our Podcast Recap.

[05-12-2016] TodayDivider

Update 1.8 launched on Tuesday, December 5! We want to take this opportunity to thank everyone for all the patience and support, as well as everyone who came by for the 24-hour stream! The first Twitch Drops Campaign for The Division was a success, and we are planning more for the future. As a reminder, if you have not received your free weapon skins from the stream, we are investigating and skins will be delivered.

As with any large game update, there are a few hiccups we are aware of:

  • Server crashes (resolved in today’s maintenance)
  • Agents spawning into World Tier 4

As always, please report any issues on the official forums.

During the first 24-hours of Update 1.8 being live, a grand total of 769,358 exotic caches were opened across all three platforms. Out of the players who opened exotic caches on 1.8’s launch, 75% of these players opened less than 15 caches. Our top contender opened a grand total of 267 exotic caches.

[05-12-2016] LookingForwardDivider

There is a Free Weekend Event alongside free DLC active until December 10. If you have not had an opportunity to play the game and expansions, now is your chance!

Global Event strike launches next Tuesday, December 12. Agents have an opportunity to gather Classified Nomad, D3-FNC, Predator’s, and Banshee during the event. We are introducing a round of new vanity masks that are tied Global Event Commendations, and a new vanity set/skin rewards are tied to leaderboards.

Strike modifiers:

  • Strike—Always active. Enemies explode when killed.
  • Pre-emptive Strike—Strike behavior, plus sustained incoming damage triggers a small explosion on Agents.
  • Tactical Strike—Pre-emptive Strike behavior, plus enemies are marked using Strike explosions. When killed, they damage remaining enemies. Ally-to-Ally explosion damage is increased.

We will have news on a potential State of the Game for next week as soon as possible. Thanks again, Agents!

  

As always, be sure to join us over on the Official Forums or on the community Reddit if you’re looking for a place to discuss all things related to The Division.

Until next time!

The Division Dev Team