SotG_August_10_Header

State of the Game: August 10th, 2017

08/10/2017 12:00 PM

Agents, incoming State of the Game transmission:

Last week on State of the Game, Community Developers Yannick Banchereau & Hamish Bode discussed the upcoming changes to Classified Gear drop rates and the ongoing latency investigation.

This week Yannick & Hamish discussed the upcoming Update 1.7, announced its release date and detailed some balancing changes that were made after the closure of the PTS.

If you missed the stream, or simply want more details on the aforementioned balancing changes check out the VoD below. If you currently are on the go, don’t worry! We’ve got you covered, take a listen to our Podcast recap.

[05-12-2016] TodayDivider

Update 1.7 will be released on Tuesday, August 15th on all platforms and the patch notes will be available on the Official website on Monday, August 14th at 6 PM CEST.

If you need a refresher on what the update will bring or if you are a new recruit of the The Division, check out our in-depth articles on Global Events, Commendations, Classified Gear as well as the Intel Wrap-up article.

The first Global Event, Outbreak, will be available on the same day as the patch goes live and the available Classified sets from this event are DeadEye, Final Measure, and Lone Star. In addition, a number of the new face masks will also be available as a reward for participation in the first Global Event.

Our in-depth investigation to identify causes of in-game lag continues. We have been able to identify server and client desync as one culprit, and as a result we will focus parts of our investigation in this direction.

Finally, this weekend we are hosting a Double Field Proficiency Cache event. All agents will receive two field proficiency caches each time they fill their field proficiency bar.

  • Starts: August 11th at 00:01 UTC
  • Ends: August 14th at 00:01 UTC

Enjoy the event and see you in New York!

[05-12-2016] LookingForwardDivider

Our current main focus is the imminent release of Update 1.7. However, in the not so distant future we will start to communicate on what Update 1.8 will bring to the game. Stay tuned for future State of the Game streams!

Finally, our investigation into latency issues is an ongoing process and we will share more details on this topic in future streams.

  

As always, be sure to join us over on the Official Forums or on the community Reddit if you’re looking for a place to discuss all things related to The Division.

Until next time!

The Division Dev Team