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State of the Game: August 17th, 2017

17/08/2017 12:00 PM

Agents, incoming State of the Game transmission:

During the last State of the Game, Community Developer Yannick Banchereau sat down with Community Developer Hamish Bode and confirmed the 1.7 launch date. They addressed Global Events, Classified Gear drop rates, and the ongoing latency investigation.

This week, Yannick was joined by Hamish again to discuss Global Event leaderboards, masks, and maintenance updates.

If you missed the stream, you can check out the VoD below. If you currently are on the go, don’t worry! We’ve got you covered, take a listen to our Podcast recap.

[05-12-2016] TodayDivider

A few things were fixed with today’s weekly maintenance—Cipher Key acquisition is no longer glitched, and players will now be granted the correct amount of Global Event tokens based on the active activity modifier.

While vanity masks are tied to Global Event leaderboards, we want to clarify how the system works. As of right now, leaderboard ranking is based on a player’s best total amount of Global Event tokens acquired per hour. Placing in Tier 1 (the lowest tier) will award one mask by the event's end, and this bracket includes the top 50%-16% of players. Placing in Tier 2 will award another mask in addition to the Tier 1 mask, and the top 15%-6% of players are included in this bracket. Finally, the top 5%-1% of players placing in the highest Tier 3 bracket will be awarded the Tier 1 & 2 masks in addition to a third mask.

Based on player feedback, we acknowledge that tying the masks to leaderboards isn’t the most optimized strategy at the moment. Aligning masks with commendation rewards is a popular suggestion, and we’re definitely looking into that possibility. If you have any more ideas regarding mask rewards, please don’t hesitate to share them with us.

After Global Event 1 ends, the Classified Gear will be available in the general loot pool and drop with the same rarity as Exotics. They will be included in all caches players currently find Exotics, as well as be added to open world and Dark Zone named NPCs loot drops.

Ranks decreasing on the Global Event leaderboards is a known issue, and we’ll be investigating further. In addition, we are aware of the sniper bug causing a delay in bolt action sniper fire.

[05-12-2016] LookingForwardDivider

Don’t forget that Global Event 1 ends Tuesday, August 22 at 2 PM CEST. No server maintenance is required, and so play-sessions will not be interrupted. Based on its success, we are open to activating events more frequently as well as hosting Global Event weekends. The latency investigation is still ongoing. Remember that the Survival Free Weekend starts tomorrow as well, so be sure to jump in if you haven’t already!

  

As always, be sure to join us over on the Official Forums or on the community Reddit if you’re looking for a place to discuss all things related to The Division.

Until next time!

The Division Dev Team