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State of the Game: December 8th, 2016

08/12/2016 05:00 PM

Greetings Agents!

Last week’s State of the Game discussed some of the fixes that were deployed with the maintenance and a few other issues we were investigating. This week we are discussing some fixes we are making and more exciting news!

For everything discussed on the stream check out the VOD below or listen to it as a podcast!

[05-12-2016] TodayDivider

There was a maintenance today to perform the usual duties and deploy a fix.

  • Fixed an issue where some players were not able to collect the reward for completing all side missions in a zone.

Next week we will be deploying a patch on PC to address a multitude of issues.

  • Fixed the issue that caused the loss of character controls
  • Lowered performance impact with high CPU usage
  • Fixed issues with controllers on PC

This patch will also activate DirectX12 which should provide better optimization for higher resolutions. Please note that there is a known issue with DirectX12 where you are not able to change the brightness.

We are excited to announce that we will be hosting another Elite Task Force. This time around we will be focusing on PvP balancing and the Dark Zone for Update 1.6. It will be hosted at Red Storm in North Carolina from January 11th to 13th. Read more about it and learn how to sign up here!

[05-12-2016] LookingForwardDivider

We are continuously updating the Known Issues over on our forums. Make sure you keep an eye on it so you are up to date with all the latest information!

[05-12-2016] HotTopicDivider

AlphaBridge and Uncomplicated

There has been some confusion around the Uncomplicated talent on the Famas and how it works with AlphaBridge. Currently if you are using a Famas with Uncomplicated together with an AlphaBridge set, the Uncomplicated talent will be impacted by the Stability and Accuracy mods equipped on both Primary and Secondary weapons, regardless of the one you are actually using. This is a bug that will be resolved in an upcoming update. Uncomplicated in combination with AlphaBridge should only take into account the mods equipped on the weapon you are currently using, and not those of the weapon that is not being used.

Barret’s Bulletproof Chest bonuses

We’ve seen some discussions around the bonuses from Barret’s Bulletproof Chest not working. This was resolved in the maintenance last week, however the bonuses will not be displayed in the UI as it requires a client patch.

As always, be sure to join us over on the Official Forums or on the community Reddit if you’re looking for a place to discuss all things related to The Division.

Until next time!

The Division Dev Team