SOTG_13042017

State of the Game: April 13th, 2017

04/13/2017 05:30 PM

Greetings Agents!

Last week’s State of the Game was all about our plans for the streams going forward. This week we’re going to talk about the feedback we received, the Spring event, and a few things coming in with Quality Update 1.6.1.

If you haven’t already, make sure you take a look at the first installment of Agent Highlights!

Check out the full State of the Game VOD below to get all the information or if you are on the move you can listen to it as a podcast!

[05-12-2016] TodayDivider

During the maintenance today we performed the usual duties and deployed a fix.

  • Fixed a bug in Last Stand where SHD tech drops from loot containers would be duplicated for all group members.

Spring events are coming! Over the next few days there will be some big sales in the Premium Vendor. Definitely pay it a visit and check out what’s available!

We’ll also be running some double events similar to the ones we ran during the anniversary. Starting at 10am CEST, April 14th until 10am CEST, April 16th all named bosses will drop one extra item. Immediately after that we are bringing back the double Field Proficiency Cache rewards until 10am CEST, Tuesday April 18th. Read more about it here!

We are also excited to announce that on top of the bug fixing and balancing changes that are coming with Quality Update 1.6.1, so will loadouts!

Finally, we ran a survey that last week regarding the State of the Game stream format. You provided us with a lot of great feedback and want to thank everyone for taking the time to provide your thoughts. We’ll take some time to digest all the information and figure out the best way to implement that for the future!

[05-12-2016] LookingForwardDivider

Quality Update 1.6.1 is still on track for a May release. We are currently in the process of putting together the PTS so expect more news about that during the next State of the Game!

[05-12-2016] HotTopicDivider

Burst Fire Weapons

We are aware of discussions regarding the ability to have burst fire weapons behave like fully automatics. A fix will be implemented with Quality Update 1.6.1 that makes it so the weapon will behave as intended.

Stagger

Follow Update 1.6, we’ve seen a number of complaints regarding Stagger. The Stagger buff was that was implemented with 1.6 was a bit too much. With 1.6.1 we are going to bring it down to a similar about to what it was previously.

As always, be sure to join us over on the Official Forums or on the community Reddit if you’re looking for a place to discuss all things related to The Division.

Until next time!

The Division Dev Team